A downloadable game

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You know why you are here. You are not a criminal. You are not a slave. You are an auctōrātus, a volunteer, and you will be paid well for your performance. Make sure your mech is ready. Select your components. Charge your batteries. Be prepared for the fight of your life

Auctōrātus is a 1- or 2-gladiator game of mechs vs. monsters. The 3 files include the one-page (2-sided) rules sheet, the character sheet, and the map of the arena.

Battle monsters over six rounds to win the tournament. From the lowly Scale Wolf to the monstrous Crescent Wyvern, you will need to carefully choose your mech's components if you want to survive. 

Featuring a diceless, zero-luck mechanism,  Auctōrātus is an experiment in tabletop combat. If you find the game interesting, please let me know in the comments on this page, as I am considering turning this into a larger TTRPG/tabletop war-game.

Special thanks to Binary Star Games and Exeunt Press for their play testing feedback.

Download

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Click download now to get access to the following files:

Auctoratus v1.0.pdf 444 kB
Auctoratus Character Sheet.pdf 401 kB
Auctoratus Map.pdf 417 kB

Comments

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(+1)

Rondel mechanic is top tier gold! I would love to know more about how you developed it! 

I'm glad you like it! It came out of reading this post on Skeleton Code Machine where they discuss the use of rondels in different board games. I got to thinking about how it might work in a TTRPG. I don't think I made a TTRPG, but rather a tabletop war game, but I still think it's cool.

(+1)

Looks great! Love the rondel mechanic.

(+1)

Randomlessness is my jam. Can anyone point me to a placce where I could learn about this rondel heating / venting mechanism please?

If you are looking for better examples than I could cram onto this page, I have plans to record a video of me playing the game at some point (hopefully soon). When I do, I’ll post a devlog that will notify anyone that’s downloaded the game.

(2 edits)

I’ve clarified some points discussing with comrades here and there. Btw, your game is brilliant and I wish it will attract a lot of deserved attention. How do you feel about people hacking it? Are you thinking of pushing it some advertisement wise? Maybe throw a jam?

I love the idea of people using the rondel idea for their own creations. I’ve already heard from someone who is looking at adapting it for spaceships in some way. As far as promotion, I’m probably going to take some time to expand this into a full game (either a zine or a book). That will take time, and for now this is going to be free. Maybe next year. I’ve got a lot on the docket already. 

A good place to be. Best wishes. Your game rocks.

(+3)

First solo game I've wanted to play for quite some time

Good luck in the arena!

(+3)

Very cool!

(+4)

Not often does a game inspire me to immediately show it off to the nearest person. This one did, bravo!

(+1)

This makes me smile. Thanks!

(+5)

token combat is real cool, wanna see more of this!

(+5)

I love this! Meat & potatoes, no nonsense battles. The layout looks amazing. 

(+4)

wow this is super cool!!!

(+6)

For a solo game, this one is (strangely) a crowd-pleaser. My dad, my niece, and myself have really enjoyed playing. Stellar work from Mr. Hall, as always.